• Worked on this concurrently with Atelier Sophie
  • Hot Attach function that wraps around Interceptor.attach()
  • Backtrace for finding hooks faster and in places where breakpointing with Cheat Engine would crash the game
  • Specific .exe size based on unprotected regions? Feels like something I’ll figure out later in my RE journey
  • inspectArgs() function for peeking into function arguments
  • Async memory scanning to scan 73 patterns faster
graph TD
top["**Normal Function**
(Called once and earlier)
(Text nowhere in registers)"]
bottom["**Every-frame Function**
(Text in registers)"]


top --On Call: Attach then Detach--> bottom